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Armor is a set of equipable defense items that reduce damage taken from enemies and most other damage sources. Armor pieces are equipped by placing them in the armor slots of the player's inventory. Armor can also be placed in vanity slots to change the player's appearance without affecting stats.
Armor is a set of equipable defense items that reduce damage taken from enemies and most other damage sources. Armor pieces are equipped by placing them in the armor slots of the player's inventory. Armor can also be placed in vanity slots to change the player's appearance without affecting stats.
This guide will help you decide on which armor combinations to use at various points in game progression. The armor listings within each section are in no particular order; sortable stat comparison charts are provided for those who want to maximize a particular stat.
Terraria has no formal player class or leveling system. However, weapons can be grouped into four ( five) distinct categories based on their damage type – melee, ranged, magic, and summoning. Each class has its strengths and weaknesses and has a wide variety of weapons to choose from.
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Progression in Terraria is marked by the player gaining access to new weapons, accessories, and armors. While weapons are the main determinant of combat effectiveness, armor also plays an important role by degrading damage taken and passively boosting damage output based on set bonuses, item...
Pieces of Armor are items that reduce the amount of damage a player takes by increasing the player's defense. All armor is either crafted at a Workbench, at an Anvil, purchased from NPCs or dropped from monsters. An Accessory can also give 4 defense each with the reforge warding, adding up to 20...