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  1. This page was last edited on 4 May 2024, at 19:23. Content is available under Creative Commons Attribution Non-Commercial Share Alike unless otherwise noted.; Privacy ...

  2. Creates a script vehicle generator at the given coordinates. Most parameters after the model hash are unknown. Parameters: x/y/z - Generator position heading - Generator heading p4 - Unknown (always 5.0) p5 - Unknown (always 3.0) modelHash - Vehicle model hash p7/8/9/10 - Unknown (always -1) p11 - Unknown (usually TRUE, only one instance of FALSE)

  3. RAGE Multiplayer Inventory System A simple inventory system with plenty of features and a neat UI! *This script does not provide a saving or loading system, that's your doing, there's a 'save' method in the inventory class where you can implement your own saving system depending on what database you're using.

  4. The script uses generated RAGE events (network & UI) via JSON manifest files. These files are located in \EventDescriptors\Network\ and \EventDescriptors\UI\ Any time you add or modify an event, you must run the GenerateEvents.bat file.

  5. Rage Multiplayer consists of 3 sides of scripting: CEF allows you to create and develop user interfaces and show people your creativity. Client-side allows you to manipulate game client features and show people your creativity.

  6. Map editor resource for Rage MP. Contribute to rage-script/rage-builder development by creating an account on GitHub.

  7. 15 cze 2018 · Easy way to create blips: create, teleport to blip and delete. The blips are loaded on script load. Install: Copy files to your server-files and don't forget to edit index.js in client_packages if you have more resources. Commands: /blipc or /blipcreator - Enable and disable creator mod.

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