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Creates a script vehicle generator at the given coordinates. Most parameters after the model hash are unknown. Parameters: x/y/z - Generator position heading - Generator heading p4 - Unknown (always 5.0) p5 - Unknown (always 3.0) modelHash - Vehicle model hash p7/8/9/10 - Unknown (always -1) p11 - Unknown (usually TRUE, only one instance of FALSE)
RAGE Multiplayer Inventory System A simple inventory system with plenty of features and a neat UI! *This script does not provide a saving or loading system, that's your doing, there's a 'save' method in the inventory class where you can implement your own saving system depending on what database you're using.
The script uses generated RAGE events (network & UI) via JSON manifest files. These files are located in \EventDescriptors\Network\ and \EventDescriptors\UI\ Any time you add or modify an event, you must run the GenerateEvents.bat file.
Rage Multiplayer consists of 3 sides of scripting: CEF allows you to create and develop user interfaces and show people your creativity. Client-side allows you to manipulate game client features and show people your creativity.
Map editor resource for Rage MP. Contribute to rage-script/rage-builder development by creating an account on GitHub.
15 cze 2018 · Easy way to create blips: create, teleport to blip and delete. The blips are loaded on script load. Install: Copy files to your server-files and don't forget to edit index.js in client_packages if you have more resources. Commands: /blipc or /blipcreator - Enable and disable creator mod.