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  1. This is the complete source code for winquake, glquake, quakeworld, and glquakeworld. The projects have been tested with visual C++ 6.0, but masm is also required to build the assembly language files.

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      Quake GPL Source Release. Contribute to id-Software/Quake...

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      GitHub is where people build software. More than 100 million...

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      Insights - GitHub - id-Software/Quake: Quake GPL Source...

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      834 Forks - GitHub - id-Software/Quake: Quake GPL Source...

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      4.3k Stars - GitHub - id-Software/Quake: Quake GPL Source...

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      Permalink - GitHub - id-Software/Quake: Quake GPL Source...

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      2 Commits - GitHub - id-Software/Quake: Quake GPL Source...

  2. 7 lip 2021 · The goal of this project is to archive all versions of all official Quake releases. Here, "official" means updates and dev material by id Software (e.g. public HTTP and FTP sites, etc.), sanctioned ports (e.g. MacQuake, LinuxQuake, AmigaQuake, etc.), staff of id Software (e.g. skin packs, map sources, sketches, etc.), and sanctioned mission ...

  3. This is the complete source code for Quake 2, version 3.19, buildable with visual C++ 6.0. The linux version should be buildable, but we haven't tested it for the release. The code is all licensed under the terms of the GPL (gnu public license).

  4. 9 mar 2009 · Commands are generated mostly via the console, but can also come from the server or even direct keystroke. The game starts with a exec quake.rc in the command buffer. CL_ReadPackets and CL_SendCmd: Take care of the Network piece of the engine. CL_SendCmd grabs the mouse/keyboard inputs, generates a command, which is then sent. As Quake World ...

  5. Download Quake Original WADs ↓. The original map sources for the game Quake, as built by id Software in 1996. Also for download are the WAD files needed to build the levels.

  6. This is the complete source code for winquake, glquake, quakeworld, and glquakeworld. The projects have been tested with visual C++ 6.0, but masm is also required to build the assembly language files.

  7. This is the complete source code for winquake, glquake, quakeworld, and glquakeworld.

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