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  1. Puppet is a variation of the Stayman convention that can be used after opener bids 2NT.

  2. Stayman is a convention used for locating a 4-4 major suit fit after partner opens 1NT. It is one of the oldest and most widely used conventions in the world, since a major suit contract is often preferable to no-trumps.

  3. Typically Stayman is used on hands of 11+ points when responder has a four card major and game might be possible if there is a major suit fit. Stayman can also be used on any hand of zero to 28 points when it would be useful to find out if partner has a 4 card major.

  4. The Convention: Puppet Stayman uses the “2C” response to a 1NT or a “3C” response to an opening 2NT to initiate a series of subsequent bids en route for a possible search for an 8-card Major suit fit.

  5. Simplified Puppet Stayman over 1 Notrump: An alternative treatment is the simplified Puppet Stayman convention, credited to Marty Bergen; responder promises game-going values using this method.

  6. www.bridgewebs.com › richmondba › PuppetStaymanPuppet Stayman - BridgeWebs

    modified version of the convention was born, known as Puppet Stayman. The majority of tournament players use Puppet Stayman opposite 2NT openings, and they use regular Stayman opposite 1NT openings.

  7. Puppet Stayman is a convention that can be used to find such a fit. To use Puppet Stayman, responder must have 10+ HCP and at least one 3- or 4-card major. (With a 5-card major responder will transfer into the major suit.) This bid should be alerted as Puppet Stayman and is game-forcing.

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