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Universal Paperclips is a new game that pits you against market forces. As an AI, your job is to make paperclips - but as you earn more money, you get better and new ways to do this job.
The gameplay of Universal Paperclips takes place over roughly three separate stages. These stages limit the Projects that can be launched, but also have very distinct play styles. The first stage is roughly analogous to a paperclip manufacturer.
Added a wiki guide to the endgame. https://universalpaperclips.fandom.com/wiki/Artifacts. I finished the list of artifacts, I've found everything that I know of. Some of the locations are from screenshots that I took when I was partway through, but some of the ones I didn't know are from the spreadsheet, so thanks for filling that out.
Universal Paperclips is a 2017 American incremental game created by Frank Lantz of New York University. The user plays the role of an AI programmed to produce paperclips.
This is the best of available strategies (slightly improving on Generous and Greedy) before you have the project Strategic Attachment, and the most expensive to obtain. In a comparison of over 1 million simulations, it earned 5,582.22 yomi per run and 19,596.29 after Theory of Mind and Strategic Attachment projects, coming 1st of 8 before ...
22 lut 2022 · Universal Paperclips (UP) offers a path to world domination through paperclips production. It starts humble with manual paperclip assembly but you (and your swarm of drones) will eventually convert all matter in the universe. UP is a typical "numbers go up" grinding game or "idle game" in modern terms. It builds heavily on the exponential ...
I added a page to the wiki with the artifacts I've found so far. All the one's I've found are "Compression Artifacts". And I forget which squares they were in, which is covered up now, so I don't have any other info written yet. https://universalpaperclips.fandom.com/wiki/Artifacts