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  1. Pre-Mechanical Bosses. Entering Hardmode massively expands the gear options for every class. Life Fruits are available immediately, and you can create a Comet Shard to increase your maximum mana. You can beat Queen Slime or Cryogen for better gear.

  2. Contents. 1 Pre-Boss. 2 Pre-Eater of Worlds/Brain of Cthulhu. 3 Pre-The Hive Mind/The Perforators. 4 Pre-Skeletron. 5 Pre-Wall of Flesh. Pre-Boss. Start as you normally would — build a couple of houses and increase your maximum health and mana. Make sure to look for Hermes Boots and the like.

  3. The Calamity Mod expands on the number of bosses that can be challenged throughout the game, each featuring unique AI and drops. Most require the use of boss summoning items in order to spawn, but others have more unique prerequisites.

  4. Three new bosses become available: Cryogen, Aquatic Scourge and Brimstone Elemental. The three of them are fought between each Mechanical Boss fight. These bosses are not required for progression, but the gear they drop and unlock can aid in the upcoming fights.

  5. My typical pre-mech accessories are counter scarf, grand geletan (for jump boost), frost wings, frostspark boots/angel treads and deific amulet. Also, the ranger emblem is an overall better ranger accessory unless you plan on only using bows.

  6. 24 cze 2024 · See below for a simplified flow chart for boss progression in Calamity. I prefer this format personally and hope it helps others as well. Best of luck! [Starting] ↓ [Pre-boss exploration] ↓ [Desert Scourge] - Biome: Desert/Underground Desert - Tool: Stormlion Mandibles to craft summoning item ↓ [Eye of Cthulhu] - Biome: Surface at night

  7. Pre-mechanical bosses [] At this point in time, it becomes almost mandatory to pick a specific class. Many accessories will only benefit a certain class, and armor sets start to benefit only certain types of damage.

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