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  1. It aims to introduce the Polygon platform to the new problem setters, and guide them through the basic steps on creating a new problem from scratch. In the post, I have explained the concepts and practices that a problem setter need to know in order to use Polygon to prepare problems.

  2. Polygon is a plane figure that is bounded by a finite chain of straight line segments closing in a loop to form a closed chain or circuit. These segments are called its edges or sides, and the points where two edges meet are the polygon's vertices or corners (wiki).

  3. Recently someone asked for a tutorial about using polygon to prepare problems, I couldn't find such tutorial so I decided to write one. You can find the tutorial here. This tutorial is beginner friendly, I tried to explain every step in details and through the tutorial I have created a complete simple problem. I hope you will find this tutorial ...

  4. Polygon supports the whole development cycle: problem statement writing. test data preparing (generators supported) model solutions (including correct and wittingly incorrect) judging. automatic validation. 27 Jun 2016 - Polygon API has been released. You can view documentation here.

  5. A guide for creating Codeforces problems on Polygon. The problem creator generates test case inputs using a test case script, generator, and (optional) validator. When a contest participant submits his or her solution, a checker can be used to verify if their program's output has valid syntax.

  6. With their help, problems created in Polygon will now have fewer typos and incorrect language constructions. We have recently implemented three features in Polygon to ease routine tasks: Translation of solutions into another programming language

  7. *has extra registration. → Streams CodeChef Starters 146 Solution Discussion

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