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13 paź 2024 · Steelskin is a guard skill that grants the user a buff that absorbs incoming hits and grants immunity to bleeding for a short period of time. Contents. 1 Skill functions and interactions. 1.1 All Guard skills. 2 Gem level progression. 3 Item acquisition. 3.1 Recipes. 3.2 Quest reward. 3.3 Vendor reward. 4 Ruthless mode.
- Stygian Steelskin Effect
Metadata Item class: Cosmetic Item Metadata ID:...
- Stygian Steelskin Effect
Using it now with Steelskin, if i understand the wiki correctly, at lv 8 with CWDT you can proc a lv 14 Steelskin. Meaning when you take a hit exceeding ~ 1.1k damage (so, large but not always a 1-shot); you will proc the Steelskin with a buff cap of ~ 1k (applied to the damage at 70%).
A mistake has been made! CWDT Level 12 can NOT support Steelskin 17. Here is an updated chart. Made a quick chart over the different levels for cast when damage taken and steelskin so that I could choose where the best spot would be. Figured someone else might want to know as well.
26 sie 2020 · The exclamation icon is normal when you support it, or anything else, with CWDT. Leave Steelskin on your toolbar and go out and let some mobs pound on you, and you'll see it go on cooldown when it triggers. It has a short duration, and depending on how much damage you're taking it often won't even last for the whole duration.
you need to take 5.2k damage, with a char that have over 5.2k life can use it to mitegate 3.6k further damage. Steelskin also have its inate cooldown of 3 seconds, and if you can get back over 5.2k life you should be able to proc it again.
Steelskin + Cast when damage taken Support CWDT and other support gem triggers do not have their own cooldown, they give the cooldown to supported triggered active skills. If the skill has its own cooldown too, the longer one takes effect. when the cooldown ends, cwdt starts tracking damage again
Steelskin is a guard skill that grants the user a buff that absorbs incoming hits for a short period of time. Contents. 1 Skill functions and interactions. 1.1 All Guard skills. 2 Gem level progression. 3 Item acquisition. 3.1 Upgrade paths. 3.2 Quest reward. 3.3 Vendor reward. 4 Threshold jewels. 5 Related helmet enchantments. 6 Version history.