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Armor plays an important role by reducing damage taken and granting increased stats such as damage. This guide is intended to recognize the different playstyles used in Terraria. Some people may enjoy melting bosses, while others prefer to tank hits, and still others prefer an all-around build.
- Class Setups
For detailed armor set recommendations at every stage of the...
- Armor progression/Hardmode
Post-2 Mechs . Players unlock Adamantite armor, which has...
- Class Setups
The Calamity Mod adds 31 new armor sets and 2 miscellaneous armor pieces. 8 sets can be obtained Pre-Hardmode, 12 sets in Hardmode, and 11 sets post- Moon Lord. In addition, many vanilla armor sets are rebalanced or reworked. Contents. 1 Armor Sets. 1.1 Pre-Hardmode. 1.2 Hardmode. 1.3 Post-Moon Lord. 2 Miscellaneous. 3 Vanilla Armor Changes.
For detailed armor set recommendations at every stage of the game, see Guide:Armor progression. This guide is intended to list viable options for players depending on their progression stage and the class they've chosen.
https://calamitymod.gamepedia.com/Guide:Class_setups. I always try to make Wulfrum armor when I start a Calamity playthrough, although if you want to be really strong in early pre-hardmode you should rush the meteorite set, since you don't have to defeat any bosses for a meteorite to spawn before 1.4.
This is a guide intended to give a rough outline of progression through the Calamity Mod. The mod adds several new points of progression and makes several changes to the base game's mechanics as well, which will be mentioned throughout this guide.
Snakeskin armour is a set of ranged armour requiring 30 Ranged and 30 Defence to wear. All of the pieces can be made through the Crafting skill from tanned snakeskins.
Snakeskin is used in the Crafting skill to make snakeskin armour. It can be created by giving a snake hide or swamp snake hide and a small fee of coins to a tanner, the specific amount depending on the type of hide and the particular tanner.