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Kebbit bolts are ammunition used in tandem with the hunters' crossbow. They can be made at level 32 Fletching by using a chisel on a kebbit spike. Doing so will produce twelve bolts from every one spike, giving 5.8 experience each action.
Long kebbit-tipped hunting bolts are ranged ammunition for the hunters' crossbow. They are made from long kebbit spikes. Use a chisel on a long kebbit spike to create twelve long kebbit bolts. This requires 42 Fletching and gives 7.9 Fletching experience per long kebbit spike.
Its not like an RCB can't fire bronze bolts, so why can't an upgraded Hunter's Crossbow fire the bolts it could before the upgrade? This makes razor-back kebbit go from just an annoying (outside of pursuit ring procs) adept/expert rumour that an iron (btw) may still opt to do for the bolts, to an always skip rumour.
Kebbit bolts are ammunition used in tandem with the Hunters' crossbow. They can be made at level 32 Fletching by using a chisel on a Kebbit Spike. Doing so will produce six bolts from every one spike, granting six experience each action.
ive been playing this game for over a decade, never once use, owned or even know what kebbit bolts are for. There's no difference anymore. Level and availability. In the old days, the regular bolts are roughly the equivalent of with and longs the equivalent of adamant.
21316. Amethyst broad bolts are enhanced broad bolts. They require a Slayer level of at least 65 and a Ranged level of at least 61 to equip. They can be fired only by the rune, dragon hunter, dragon, Armadyl and Zaryte Crossbows. With a Ranged Strength bonus of +115, they are the equivalent of runite bolts in combat.
Long kebbit-tipped hunting bolts are ranged ammunition for the hunters' crossbow. They are made from long kebbit spikes. Use a chisel on a long kebbit spike to create six long kebbit bolts. This requires 42 Fletching and grants 8 Fletching experience per long kebbit spike.