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  1. The giant squirrel is a skilling pet that can be obtained after completion of an agility course, as well as from ticket dispensers within the Brimhaven Agility Arena. When a player receives the pet, it will automatically try to appear as their follower.

  2. Giant squirrel - Pet chance happens upon finishing an agility course or obtaining a ticket from the Brimhaven Agility Arena. Heron - Minnows have a static rate of 1/977,778 per catch (not changed by the formula).

  3. The giant squirrel is a skilling pet that can be obtained after completion of an agility course, as well as from ticket dispensers within the Brimhaven Agility Arena. The chances of getting it are dependent on the player's Agility level, and the agility course the player is training on.

  4. The Dojo Mojo pet is an item that can be found while training Agility. It can be inspected to unlock the Dojo Mojo pet, completing the Agility - Dojo Mojo achievement as well as triggering the message Congratulations! You have unlocked the pet: Dojo Mojo and destroying the item in the process.

  5. The skill pet calculator calculates the chance of obtaining a skilling pet with given parameters. Calculator usage. Select your skill version. Allows the user to select the skill. {{Skill pet calculator}} Preselected skill. The skill is already selected for the user. {{Skill pet calculator|skill=agility}}

  6. Only the base amount of experience is considered when rolling for a skilling pet. The drop chance of a skilling pet is calculated using the base experience that the player has earned in that skill and pre-assigned modifiers based on the table below.

  7. Most pets are just a chance based on xp ticks. I would say hefin posts, or those penguin toy things may be your best bets (IDK if the toys actually drop pets, I just know it is fast small ticks)

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