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10 kwi 2011 · The Oblivion Script Extender, or OBSE for short, is a modder's resource that expands the scripting capabilities of Oblivion. It does so without modifying the executable files on disk, so there are no permanent side effects.
Oblivion Mod:Script Functions. The # column gives the index number of function as found in Oblivion.exe. The Type column shows if the function is console specific, a script event, or a regular scripting command (blank). All data was extracted from Oblivion.exe.
Console Commands are a debugging tool available to PC players, adding a wide range of functionality to the game. The tilde key ( ~ ` ) toggles the console screen open and closed. On most English language keyboards, it sits below the Escape ( esc ) key, and just left of the 1 (one) key.
7 mar 2017 · The majority of these commands was made to be used from the console, but many can be used from scripts as well. Before using any of the commands make sure you read the explanation for each command which may contain notes about possible limitations and/or quirks if the command is not used correctly.
Oblivion Script Extender. Authors: Ian Patterson (ianpatt), Stephen Abel (behippo), Paul Connelly (scruggsywuggsy the ferret) Contributors: Timeslip, The J, DragoonWraith, SkyRanger-1, shademe, kyoma. Current Stable Version: v0021. Download: http://obse.silverlock.org/download/obse_0021.zip.
The Elder Scrolls IV: Oblivion Script Syntax. This extension provides a TextMate grammar for the scripting language used in The Elder Scrolls IV: Oblivion (Obscript). Features. This extension highlights the following: Variable types; Script blocks; Conditional blocks; String format specifiers; Comments; Numbers; Player and PlayerRef
27 mar 2016 · Oblivion Script Extender (OBSE) is an important and very popular tool that is used with most of the major mods. It runs through the Steam version without having to set a specfic separate shortcut, and I'll include an installation guide below.