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  1. If you want full on VR game like Skyrim VR. There’s no options. I’ve heard skyblivion will be supporting vr and I’m excited about that. But for just turning a base game into a “VR” game, VorpX is the way to go. Morrowind has a vr mod. And there’s Skyrim vr.

  2. It offers full head tracking and (imo) accurate world/model scaling. It essentially feels just like a standalone VR game, minus the motion controls (which I don't care much for anyway). I use a gamepad for my controls and it works great (I did have to get a mod for proper gamepad support but it was easy enough).

  3. This mod aims to bring back a more classic role play aspect to the game, by restricting the maximum level of each skill per class. No more "Master of all classes". Before you start the game, you pick a class and plan your gameplay with the new restricted perk pool. For VR: Requires Skyrim Skill Uncapper for VR Edition to work.

  4. 11 mar 2024 · Despite the name (providing long-awaited ESL support for Skyrim VR), this mod also includes a fix which allows Skyrim VR to load mods with the new header version, similar to what Backported Extended ESL Support provides for Skyrim SSE/AE.

  5. 3 cze 2022 · This balance mod alters the races of Oblivion to largely do away with natural immunities (and favoring resistances), while also restoring missing abilities seen in Morrowind (or those later added in Skyrim).

  6. My list mod for Skyrim VR. Page served in--s [nexus-next-98d656b98-9jrfl]

  7. Immersion at its peak - get everything out of Skyrim for VR with this modpack. I tested and put together these mods in over 80 hours of play. From speech recognition for dialogue to 3D sound to a complete graphical overhaul - the ultimate collection for V

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