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  1. Oblivion's shared data files, including: mod data files, BSA archives, separate resource files (meshes, textures, etc.) English Default: Install Directory \Data. Location determined by SLocalMasterPath in Oblivion.ini, which is "Data\" by default.

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      Chętnie wyświetlilibyśmy opis, ale witryna, którą oglądasz,...

  2. Firstly, with Wryebash and Oblivion Mod Manager and the like, you will not need to personally mess with the data folder. These programs will add and remove files from the data folder by activating and deactivating the mods.

  3. 17 wrz 2012 · You don't put "Data" into "Data", "meshes" into "meshes", "textures" into "textures" or any arbitrally named folder containing "Data", "meshes", "textures" or ESPs/ESMs into "Data", or likely the mod will not find those files.

  4. 21 lip 2009 · While you say Oblivion\Data folder your ss has everything going in the unopened Oblivion folder, so there is a good chance that, for some (thick), the mod will not end up with the esp in Data, and the animation file in Meshes folder, but instead in the Oblivion folder.

  5. The Data folder is the directory to which mods are installed. After installing Oblivion, you will find in here a few BSAs containing most of the game's resources (i.e., meshes, textures and sound files) as well as some of the default folders: Shaders, Music and Video.

  6. 26 kwi 2008 · When somebody refers to the 'Oblivion' Directory they are talking about the folder that has the game and most (but not all) of the subdirectories required to play Oblivion. It is usually located at C:\Program Files\Bethesda Softworks\Oblivion on an XP system.

  7. "Data files" - This term generally refers to files contained in any of the default folders, BSAs, INI files, or folders that contain INI files. In other words, it refers to all parts of the actual mod (not the doc files) excluding plugins.

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