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  1. 5 gru 2022 · Try verifying your Oblivion installation (Oblivion library entry -> right click -> Properties -> Local Files, then select "Verify". When the verification and re-acquisition process of missing files is complete, please check the Oblivion\Data folder again. If your Oblivion\Data contains all these files, launch Oblivion.

  2. 3 cze 2020 · I'm following Bevilex's Modlist (https://www.nexusmods.com/oblivion/mods/47591), and it recommends to put it in the Plugins folder under the OBSE folder in Oblivion's "Data" folder. Under recommendation, I put it under OBSE for it to at least register in console.

  3. 18 lip 2016 · Fixes a bug in the code that unregisters unloaded objects from all other objects that may be referencing them. The bug prevents an unloaded object from getting properly unregistered in two places in the player character instance, which causes save game bloat +

  4. Check that you didn't make a double data folder (ie. copied to Oblivion/data/data instead of just Oblivion/data ) - Sometimes when copying it will place it into a new folder in data instead of merging into the existing data folder and then the game will not find the files.

  5. 27 mar 2016 · If you've encountered yellow exclamation marks, these signal incorrectly installed or glitched meshes, in which case you need to add the .bsa file names of the added mod to the SArchiveList of your Oblivion.ini in your My Documents/My Games/Oblivion directory.

  6. Make sure "obse_steam_loader.dll" and "obse_1_2_416.dll" are in the root Oblivion fodler (the same place as Oblivion.exe). Make sure that "obse.ini" is in the "Oblivion\Data\OBSE" folder. Then launch Oblivion through steam.

  7. 3 gru 2023 · When the game loads, it first checks the data folder for meshes and textures and loads them, if a file for a mesh or texture is not found in the data folder, then it's default file located within a .bsa is loaded instead.

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