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  1. 17 wrz 2012 · You can simply move the contents of the archive ("meshes", "textures", esp files) from your extraction folder into your "Data", folder when there's no "Data" folder needlessly wrapped around them. OBMM can decipher those package structures and locates the actual files and folders inside such a bogus "Data" folder.

  2. I've tried moving my current Oblivion mod setup to my new Steam Deck, and I did so by copying the files from my desktop Data folder to the Data folder on my Deck's /home/deck/.local/share/Steam/steamapps/common/Oblivion directory.

  3. 27 mar 2016 · If you've encountered yellow exclamation marks, these signal incorrectly installed or glitched meshes, in which case you need to add the .bsa file names of the added mod to the SArchiveList of your Oblivion.ini in your My Documents/My Games/Oblivion directory.

  4. When the game loads, it first checks the data folder for meshes and textures and loads them, if a file for a mesh or texture is not found in the data folder, then it's default file located within a .bsa is loaded instead.

  5. Make sure that "obse.ini" is in the "Oblivion\Data\OBSE" folder. Then launch Oblivion through steam. Also: How you installed the Morroblivion_v64_Complete.7z file will work but you are adding unecessary steps.

  6. 13 cze 2013 · When I hit data files it gives me the option to check. "DLCShivering Isles.esp" (player file) "knights.esp" (player file) "oblivion.esm (master file) The oblivion master file in unchecked and the game still runs properly, the other two have been checked.

  7. 21 lis 2016 · First make sure that you install OBSE into the Oblivion folder and not the Data folder. Extract these files into the oblivion folder. Data. obse_1_2_416.dll. obse_editor_1_2.dll. obse_steam_loader.dll. The obse_loader application is for the retail version. Make sure the Steam Community is enabled, then launch the game normally through Steam.

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