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  1. 1 paź 2016 · This mod provides a menu at the beginning of the game, after the bathroom scene, with three options: Alternate start: wake up from this dream as a different person, not the parent of Shaun: You can be a pre-war vault dweller, starting in Vault 111:

    • Start Me Up

      This mod (hopefully) opens the gear door and two doors...

  2. 1 sty 2022 · A Continuation of the 'Start Me Up' - Alternate Start and Dialogues Overhaul. Bug Fixes, Additions, Patches and UFO4P Forward Compatibility.

  3. Start Me Up is essential for my playthrough. It speeds up the general gameplay, allows for different starting locations and even adds Traits from the previous games. Now levelling feels like it matters when you run the Gifted trait.

  4. There's actually instrucitons on which specific mod you need to install for the Enclave remnant on the nexus page of the Start Me Up mod

  5. I like Start Me Up. It lets me start in the vault without sitting through the tedious pre war stuff, and it jiggles the dialogue around so you don't need to be Shaun's dad if you don't want that. It also adds the Fo2 Traits back in, which can be kind of cheat-ey ... but then you don't have to use them.

  6. 1 sty 2022 · A Continuation of the 'Start Me Up' - Alternate Start and Dialogues Overhaul. Bug Fixes, Additions, Patches and UFO4P Forward Compatibility.

  7. 21 sty 2024 · This mod sorts a number of them. The files here are: Start me up redux - be exceptional patch: Solves crashing with most starts. If you have LOADS of mods you still might get crashes. Start me up - levelupmenuex patch: Start me up redux traits are now selected using leveupMenuEx's UI.

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