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  1. 16 paź 2024 · Kerbin, the home planet in Kerbal Space Program, boasts two natural satellites: the larger Mun and the smaller Minmus. The Mun, resembling Earth's moon, is characterized by its gray, cratered surface, offering ample opportunities for exploration and scientific research.

  2. 4 lip 2024 · Mun, also known as the Mun and sometimes written as Mün, is a relatively large moon orbiting Kerbin. It can be thought of as an analogue to Earth's own moon, which frequently is simply called “ the Moon ” (Latin: Luna ).

  3. 3 mar 2023 · Kevin teaches new players how to orbit, land on, and return from the Mun in Kerbal Space Program 2.JOIN OUR LOCALS COMMUNITY: https://spacexcentric.locals.co...

  4. 22 sty 2023 · Transferring From the Mun to Kerbin. When you are ready, just start burning prograde until you get an orbit around Kerbin and an escape trajectory from the Mun. An easier way to do this is to just burn upwards from launch sending you straghit up to an escape trajectory (about 2,000km). Keep in mind that this method does require more fuel to ...

  5. Dude, it's very simple. Get into Mun orbit. Then any escape attempt will place you first in an orbit around Kerbin and then around Kerbol itself. So, you only have to get a moderate escape from Mun orbit and almost surely you'll end orbiting Kerbin.

  6. You need about 900 dV to leave the Mun for an aerocapture (see dV maps on side bar). A few ways to save them: Like others have suggested, you do have enough fuel to get into an orbit around the Mun. Get the ship into orbit and make sure it's co-planar with the Mun's orbit for ease of rendez-vous.

  7. Best way is to first get a nice circular Kerbin orbit, let's say at 100km. Then hit m so you are in solar system view and zoom out so you can see the mun and rotate the camera so that the mun is at about 2oclock relative to Kerbin. Then you burn prograde at 6ocklock for about 800dv.

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