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Originally a mithral mine belonging to Clan Battlehammer, this underground town became a safe haven for various dwarf families and even some persons of other races. Mithral Hall had a long history of tragedy and triumph, and was the making and breaking of countless individuals.
Mithral, also spelled mithril [1] [2] and known as truemetal among the dwarves, was a precious metal produced from ore found in the Underdark as well as mountain ranges in certain areas of Faerûn such as the Sword Coast North. [3] Mithral ore appeared as a silver-and-black mineral in its natural...
24 sie 2020 · My personal homebrew is if the base weapon has the Heavy property, the mithral version does not. all other rules still apply (so no one-handing the greatsword, but small races can use them now). If the base weapon does not have the Heavy or Light property, it now has the Light property.
Mithral (also spelled mithril), is a metal appearing in Dungeons & Dragons. Mithral is a glistening silvery metal, as hard as steel but weighing only half as much.[1] It is exceptionally rare and expensive, and prized by both the elves and the dwarves.
Hit: 31 (4d10 + 9) bludgeoning damage. About. Created from a massive quantity of the purest mithral, this golem is a thing of shining beauty. Unlike most golems, mithral golems are extremely agile, capable of moving at great speed and striking swiftly.
Golem, Mithral. Alacrity. The golem is always under the effect of the haste spell and therefore can take an additional action, doubles its movement speed, may take the Dash action as a bonus action, and gains a +2 bonus to its armor class as per the spell (included in the AC).
The mithral dragon spits metallic shards in a 30-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 28 (8d6) slashing damage on a failed save, or half as much damage on a successful one.