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  1. Rectangle[{xmin, ymin}, {xmax, ymax}] represents an axis-aligned filled rectangle from {xmin, ymin} to {xmax, ymax}. Rectangle[{xmin, ymin}] corresponds to a unit square with its bottom-left corner at {xmin, ymin}.

    • Cuboid

      Cuboid is also known as interval, rectangle, square, cube,...

    • Raster

      Scaled and Offset can be used to specify the coordinates for...

    • GraphicsGrid

      base style specifications for the grid: Dividers: None:...

    • Triangle

      RegionMeasure (and Area) returns the area of a Triangle...

  2. 18 wrz 2022 · Matlab is good in making functions but Mathematica is good for calculus and equation. Matlab can’t be a scientific calculator whereas Mathematica is good for being a scientific calculator. Mathematica is fast to do symbolic calculations as compared to Matlab.

  3. 12 wrz 2015 · I built hundreds of matlab scripts to facilitate the procedure. You can do the same thing with Mathematica using Packages but the learning curve is a bit steeper. Mathematica 's symbolic manipulation is far better and easier to use than Matlab. I think the graphics in both systems are great.

  4. I feel the main difference is the style of programming that both languages invite you to do. Matlab is an imperative, procedural language; whereas Mathematica is a language which supports both imperative and declarative programming, but is mostly an (impure) functional language.

  5. 23 maj 2024 · The comparison between MATLAB and Mathematica in terms of integration with toolboxes, external libraries, and interfacing with other languages highlights the strengths and limitations of each platform.

  6. Specify the values between 0 (no curvature) and 1 (maximum curvature). For example, a value of [0 0] creates a rectangle with square edges and value of [1 1] creates an ellipse. To use the same curvature for the horizontal and vertical edges, specify a scalar value between 0 and 1, inclusive.

  7. Syntax. a = polyarea(x,y) a = polyarea(x,y,dim) Description. a = polyarea(x,y) returns the area of the 2-D polygon defined by the vertices in vectors x and y. If x and y are vectors of the same length, then polyarea returns the scalar area of the polygon defined by x and y.