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In 1983, the booming video game industry faced an unprecedented crash that almost wiped it out. Discover how oversaturation, poor-quality games, and consumer...
A look at the Video Game Crash of 1983, which virtually destroyed the home video game console market in North America. Full episodes now on Amazon Prime! ht...
Gaming Historian takes a look at the Video Game Crash of 1983, also known as the North American Video Game Crash of 1983. What was it and why did it happen? ...
Lasting about two years, the crash shook a then-booming video game industry and led to the bankruptcy of several companies producing home computers and video game consoles. Analysts of the time expressed doubts about the long-term viability of video game consoles and software.
Gamers in Europe had taken to computer games far more quickly than console games, and since the Crash didn't really affect those, Europe barely noticed. The Sega Master system started in Japan in 1985, and became so popular in Brazil that it's still being produced there to this day.
29 lip 2024 · In the early 1980s, the video game industry grew fast. By 1983, it made about $3.2 billion (around $9.79 billion today). But then, the industry suddenly declined, making only about $100 million by 1985 (around $283 million today). This drop was almost 97 percent. This significant impact of the 1983 video game crash changed the industry. It led ...
8 mar 2020 · Then came the Great Video Game Crash of 1983, an apocalypse where numerous console manufacturers went out of business and thousands of unsold games were consigned to landfills. How did this disaster happen? How much of it was the fault of the universally reviled E.T. video game adaptation?