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15 wrz 2023 · Item stacking isn’t completely ruled out, but the most likely route the Riot team will take is that players will most likely be able to purchase items with similar effects.
22 sty 2024 · The relevant change from patch 14.2 notes regarding the support item stacking is this: Support Item Stacking: This item grants reduced gold from minions if you kill excessive numbers of them >>> This item grants reduced gold from minions if anyone on your team kills an excessive number of minions
So I really enjoy Ezreal's build where he rushes Essence Reaver then can branch out into crown, sunderer, or triforce--does anyone know the efficiency of stacking sheen items? Is it two separate spellblade effects, or can you proc each sheen item's spellblade separately and in quick succession?
Another thing about item stacking is that effects did not stack, but the stats did- meaning it was balanced since you'd be losing good effects in turn for stats. Items back then were balanced for statstick gameplay- but items now play purely around their unique effects.
A stack refers to a buff or debuff that can be increased in count under certain circumstances. Stacking effects with durations will refresh per instance, unless otherwise stated. Stacking effects that time out will cause all stacks to expire at once.
Basically, when you autoattack with the stack "ready" you deal: 125 dmg + 6% of your champs maxHP. 10% of the damage you deal, you gain as health. For example: say you are Sion and have 4000 HP. You stay near an enemy for 3 seconds, then the stack is ready.
16 wrz 2023 · Lead designer Matt “Phroxzon” Leung-Harrison discussed the numerous reasons why the team opted to delete the Mythic item system and talk about the old item stacking in a new developer’s blog post published recently.