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20 gru 2019 · In this two-part video tutorial by Shaun Spalding, you'll learn how to create a 2D platformer in just over an hour's worth of work using GameMaker's GML Coding.
Make a FULLY FEATURED platformer with slopes, moving platforms, semi solid platforms, and all kinds of stuff!
Make a platformer in GameMaker (any version) A micro tutorial by @shaunspalding. Start by making a new project (GML project if GMS2). Then: Set framerate. This first step isn’t too important but the numbers we use are based on it. In GMS2, go to game settings (Cog symbol) -> Main options -> General and set “Game frames per second” to 60 ...
I can describe it as a 2D platformer that can go 2.5D at times. It is the result of layers and cameras being supported in GM(S2), and I intended to push it to the limits! The game supports a gamepad and a keyboard, and the keyboard can be remapped if you want.
Whether you're a beginner eager to make your first game or an experienced developer looking to enhance your skills in 2D platformers, Dan's expertise and the comprehensive curriculum of the ‘GameMaker 2D Platformer Workshop’ will guide you through every step of the process.
With step-by-step instructions you’ll learn the basics of GameMaker while working toward a playable game that you can use in your portfolio. Over the course of this series you’ll learn many techniques that are applicable to almost any game style too.
The ‘GameMaker 2D Platformer Workshop’ is meticulously structured to guide you from the basics of game development to creating a fully functional and visually stunning 2D platformer game. Here’s a detailed breakdown of the class structure, divided into key sections for an optimized learning experience: