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20 gru 2019 · In this two-part video tutorial by Shaun Spalding, you'll learn how to create a 2D platformer in just over an hour's worth of work using GameMaker's GML Coding.
I can describe it as a 2D platformer that can go 2.5D at times. It is the result of layers and cameras being supported in GM(S2), and I intended to push it to the limits! The game supports a gamepad and a keyboard, and the keyboard can be remapped if you want.
8 sty 2020 · Just as the title mentions, this is an all in one tutorial video showing people how to handle jump through based static and moving platforms. Tutorial : The tutorial is in video format with timestamps.
This is a tutorial for a super simple platformer, made with GameMaker Studio 2! My favourite engine.Do consider subscribing! It helps the channe...
5 dni temu · Setting up the Background Sprite. Firstly, we need to set up our sprite. GameMaker allows us to use any image as a sprite, which will then be used as the background. Follow these steps to set up your sprite: Go to the sprite folder. Right-click and select ‘Create’. Select ‘Sprite’ and name it ‘SPR background’.
Make a platformer in GameMaker (any version) A micro tutorial by @shaunspalding. Start by making a new project (GML project if GMS2). Then: Set framerate. This first step isn’t too important but the numbers we use are based on it. In GMS2, go to game settings (Cog symbol) -> Main options -> General and set “Game frames per second” to 60 ...
Whether you're a beginner eager to make your first game or an experienced developer looking to enhance your skills in 2D platformers, Dan's expertise and the comprehensive curriculum of the ‘GameMaker 2D Platformer Workshop’ will guide you through every step of the process.