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Lastly, these Parking Lots have the potential to be the nest of various entities, hence wanderers must be cautious when exploring these areas. Entities. Some entities which reside here are Facelings, Clumps, Hounds, Dullers and Deathmoths. However, there are two level-exclusive entities which reside in Level 1.
Level 1 is a large, sprawling warehouse that features concrete floors and walls, exposed rebar, and a low-hanging fog with no discernable source. The fog often coalesces into condensation, forming puddles on the floor in inconsistent areas.
Entities are supernatural creatures inhabiting the Backrooms. They are classified into three categories: their number, name, and habitat. "Number", as the name suggests, refers to the numerical notation of an entity. "Name" is what the entity is known as. Lastly, "habitat" refers to how often you'll encounter the entity.
Discover the entities of the Backrooms: the friendly, the beastly and the entirely inscrutable. Read from Entity 1 to Entity 999.
22 mar 2024 · Various entities are found in Level 1, although most of them are very rare. Light Zones. In the zones where there are lights (which takes up most of the level), entities are rather common, although most are harmless. Deathmoths can be found here, but are mainly attracted to the lights.
Level 1 is known to be home to several colonies and human outposts, including: The Raiders, a small dissident group, friendly to travelers and willing to trade. Almond Town, named after the primary source of sustenance, almond water, Almond Town is the Level 1 home of the Backroom Colonists.
The light fixtures within Level 1 are prone to flicker and fail at inconsistent intervals; when this occurs, supplies are liable to vanish inexplicably and hostile entities may appear unexpectedly. These entities rarely attack in groups and tend to avoid light and large gatherings of people.