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  1. In this tutorial, you'll learn how to cast a laser from the blaster in Creating Player Tools and detect whether or not it hits a player. Raycasting to Find Collisions. Raycasting creates an invisible ray from a start position towards a given direction with a defined length.

  2. Sights. This is the page with all the sights. Community content is available under CC-BY-SA unless otherwise noted.

  3. 4 paź 2024 · Hi guys, I am trying to make a laser pointer/laser sight, but even with the raycasts, the laser goes through walls because the End attachment does not update for some reason, or going to the position: 0,0,0 (it’s default….

  4. Attachments serve as a way to modify an existing gun. Guns can either be manually modified via the inventory or by spawning in a gun with attachments. For example, if you wanted to spawn in a MCX with an Ergo grip and EOTech Sight, then you would say !s MCX+Ergo+EOTech.

  5. 12 cze 2020 · I’m trying to make a laser sight that reacts to its surrounding, i.e the closer you get to your target, the short the laser becomes. How do I go about this?

  6. The Green Laser is an attachment that gives the weapon 35% accuracy and lowers its recoil by 15% and doesn't weigh much (0.7lbs). It also gives the weapon the illusion of a "crosshair", making hipfire far easier since you would need to guess where the middle of your screen is before.

  7. 7 lip 2023 · In this tutorial, I’m going to teach you how to create a realistic NPC eyesight system so NPCs can see and detect players and other objects. For example, you could use this to make a guard detect a player.

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