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  1. Click the "Plot it!" button. After a few seconds a plot will appear showing how much Δv is required to reach your destination for different departure dates and times of flight.

  2. The basic idea for this project was to take alexmoon's Launch Window Planner and add a few useful features – interactive 3D visualizations of transfer trajectories, additional transfer options, the ability to enter fully customized parking orbits, and a way to optimize transfers for highly-accurate in-game use.

  3. 7 wrz 2014 · An ingame implementation of AluxMun's Launch Window Planner WebApp. The Transfer Window Planner is a plugin to let you visualise planetary transfer efficiency in-game. Using it you can select your planet of Origin and planet of Destination and it will present you with details about the required Delta-V to travel from Origin to Destination.

  4. The optimal transfer window spiral, sure it's going to look like a lot of spirals and have relations every spiral does but that's the simplified form. https://gist.github.com/Gnonthgol/8121694#file-transfer-py-L17 for the full spiral and code used for generation.

  5. 23 lip 2020 · RSVP is a kOS library that finds orbital launch windows then creates maneuver nodes to make the transfer. The acronym stands for "Rendezvous s’il vous plaît", a playful pun on the regular meaning of the phrase.

  6. An ingame implementation of Alexmun's Launch Window Planner - TriggerAu/TransferWindowPlanner

  7. KSPLaunchWindows. Work in progress interplanetary planner for Kerbal Space Program. Primary objective. Create a launch planner that uses true position and does not rely on estimating phase angles. Secondary objectives. Provide a launch window schedule to show neareast launch window.

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