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You put the macaroni duck in your Familiar-Gro™ Terrarium. A brief incantation, and she blinks in surprise and quacks at you. They say you can't fight evil with a macaroni duck, but maybe that's just because they've never tried. You decide to name her Grallace.
Familiar number: 85. View in-game: view. Animated Macaroni Duck. Noodly avian. burns enemies with magic. and love (not really). Attacks enemies and restores your MP. Ability: Acts like a Star Starfish. Also acts as a 10-pound Barrrnacle with familiar equipment.
This is a list of familiars in the Kingdom of Loathing, ordered by type. For a chart showing familiars and whether or not they possess certain skills, see familiar abilities.
There are three ways to clear each one: Drive them out with 7ish Elemental Armor, or 8ish Physical Armor at the Girnel. Fight the dooks. Blow your cursed haunted duck call. Talk to Farmer MacMillicancuddy after they're done to get Xenia's paperweight.
To add to this, your Animated Macaroni Duck, can be both a "Starfish" and partial "Barnacle" with its familiar-specific equipment (Farfalle Bow Tie); using it as a Pastamancer increases its "Starfish" abilities as well.
Currently lvl 11 Pasta with an animated macaroni duck. And I find myself dying and running out of mana far, far more often than a lvl 10/11 Sauceror with a Pet Cheezling. My Sauceror ran around...
Question. I recently finished a HC run after taking a hiatus from the game for roughly 2 years. I'm clearing out my inventory before ascending, but I'm not sure what to do with my extra nemesis familiars. (Adorable Seal Larva, Macaroni Duck, etc)