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  1. Dude, it's very simple. Get into Mun orbit. Then any escape attempt will place you first in an orbit around Kerbin and then around Kerbol itself. So, you only have to get a moderate escape from Mun orbit and almost surely you'll end orbiting Kerbin.

  2. 16 lip 2013 · When you want a really elegant mun mission, learn docking and do an apollo-style mission with a detachable lander. That way you can keep the fuel for the return trip in mun orbit, so you don't need to land it and bring it back up....or just add more stages below your existing rocket.

  3. 22 sty 2023 · When you are ready, just start burning prograde until you get an orbit around Kerbin and an escape trajectory from the Mun. An easier way to do this is to just burn upwards from launch sending you straghit up to an escape trajectory (about 2,000km).

  4. Get into low mun orbit and then do a regular escape burn. After that stage your craft so it’s ready to re enter. Then go on Eva and push until you will hit the atmosphere.

  5. Your best course of action will probably be to launch basically sideways and use the last bit of your fuel. Then at your crafts apoapsis, have Jeb get out, take any science and use his EVA pack to finish circularizing his orbit. Then attempt to rescue him in orbit. Also, you may want to activate Windows.

  6. 9 lip 2024 · Perform a Trans-Kerbin Injection (TKI) to escape the Mun's gravity. Upon reentry into Kerbin's SOI, burn retrograde at apoapsis. Use atmospheric braking to slow down and prepare for reentry. Around 30-40 kilometers above the surface is a good altitude for aerobraking on Kerbin.

  7. 1 maj 2015 · From here, burn prograde to an escape trajectory. This will cause you to escape the Mun while simultaneously lowering your orbit around Kerbin. Once you escape the Mun, burn retrograde until your periapsis is below about 30 km. The atmosphere will then catch you.

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