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Once you have Kerbin escape and a Mun encounter, you’ll get a new periapsis for the moon. Initiate a burn near the periapsis and close the orbit. When it’s time to leave, burn prograde in your orbit and go home.
From here, burn prograde to an escape trajectory. This will cause you to escape the Mun while simultaneously lowering your orbit around Kerbin. Once you escape the Mun, burn retrograde until your periapsis is below about 30 km. The atmosphere will then catch you.
Dude, it's very simple. Get into Mun orbit. Then any escape attempt will place you first in an orbit around Kerbin and then around Kerbol itself. So, you only have to get a moderate escape from Mun orbit and almost surely you'll end orbiting Kerbin.
I can escape the mun with 1 delta V left but that leaves me in an orbit with a periapsis of 13,000,000m. I will try controlling thurst so that i'm continuously burning at my apoapsis while escaping, then report back.
22 sty 2023 · When you are ready, just start burning prograde until you get an orbit around Kerbin and an escape trajectory from the Mun. An easier way to do this is to just burn upwards from launch sending you straghit up to an escape trajectory (about 2,000km).
16 lip 2013 · When you want a really elegant mun mission, learn docking and do an apollo-style mission with a detachable lander. That way you can keep the fuel for the return trip in mun orbit, so you don't need to land it and bring it back up....or just add more stages below your existing rocket.
4 lip 2024 · Mun, also known as the Mun and sometimes written as Mün, is a relatively large moon orbiting Kerbin. It can be thought of as an analogue to Earth's own moon, which frequently is simply called “ the Moon ” (Latin: Luna ).