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Dude, it's very simple. Get into Mun orbit. Then any escape attempt will place you first in an orbit around Kerbin and then around Kerbol itself. So, you only have to get a moderate escape from Mun orbit and almost surely you'll end orbiting Kerbin.
22 sty 2023 · When you are ready, just start burning prograde until you get an orbit around Kerbin and an escape trajectory from the Mun. An easier way to do this is to just burn upwards from launch sending you straghit up to an escape trajectory (about 2,000km).
3 kwi 2012 · The easiest way to get back to Kerbin from the Mun I found is to get in orbit eastward around the Mun, when you see Kerbin rise on the horizon, you boost prograde until an apoapsis of 5-10 millions meters. 13 millions is the real number, but it work below that if you\'re low on fuel.
Escaping the Mun can actually take a lot less fuel if you use this fact depending where you are on the mun. If you land with Kerbin on the west horizon just burn straight up until your periapse is within kerbins atmosphere. If Kerbin is just above you burn east, if Kerbin isn't in sight burn west.
9 lip 2024 · Perform a Trans-Kerbin Injection (TKI) to escape the Mun's gravity. Upon reentry into Kerbin's SOI, burn retrograde at apoapsis. Use atmospheric braking to slow down and prepare for reentry. Around 30-40 kilometers above the surface is a good altitude for aerobraking on Kerbin.
1 maj 2015 · From here, burn prograde to an escape trajectory. This will cause you to escape the Mun while simultaneously lowering your orbit around Kerbin. Once you escape the Mun, burn retrograde until your periapsis is below about 30 km. The atmosphere will then catch you.
7 lis 2020 · The Mun orbits at around 1km/s so my guess would be 'maybe, with extreme difficulty'. To escape the Mun, you already need 750m/s, and you'll probably need some gravity assists to return properly.