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  1. After some googling it appears there's no direct answer and requires a bit of research to get right so I thought I'd post the solution from a simple standpoint.

  2. 25 lis 2020 · I found a 3rd mod with Addon Binder error: CraftManager (with KerbalX uploading). I saw it and exited from the main menu before loading a savegame. Posted on that thread and GitHub.

  3. 25 lut 2023 · I'm trying to go from Minmus to Kerbin, but my trajectory just isn't there. LIke there's no line to create maneuver nodes on the map. I've reloaded the game, loaded past saves, nothing works.

  4. 7 sty 2015 · I copied a map into the mod folder, ran the editor and it used the map from the mod instead of the default map. I can sort of get round that because of how I have my mod folder set up. I have the mod folder on my SSD C: drive, the documents on my D: drive, and the game installed on my E: drive.

  5. 9 lip 2024 · For me, my workaround is to save once and re-load the map(loading the map from the save you just made) and I kept doing this without any error. It's very annoying, but doable. You just have to remember to save after a few edits and reload

  6. Editor Extensions Redux CKAN. Tweaks and features for the in-game vessel editor, e.g. alignment and symmetry aids. Now includes SelectRoot mod. Download (65.75 KiB) License: MIT. Game Version: 1.12.5. Source code: linuxgurugamer/EditorExtensionsRedux. Downloads: 399,782. Author: linuxgurugamer.

  7. Welcome to the (unofficial) Kerbal Space Program 2 subreddit! <BUG REPORTING THREAD>. Bugs are bound to happen upon release (especially if a game is releasing into Early Access). Here, you can comment your bugs for the devs and others to see.

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