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  1. 22 lis 2022 · Rogue: Unfortunately, kender don't work particularly well as rogues. While they are known to be good at sneaking and stealing, the rogue's Cunning Action combined with their lack of CHA, INT, or WIS means that Taunt won't be very effective.

  2. 28 lis 2022 · The Kender's signature racial trait is Taunt, which allows them to debuff a creature as a Bonus Action, making it difficult for the target to attack other creatures. Mechanically, the Kender feels very similar to the Halfling.

  3. The target must succeed on a Wisdom saving throw or it has disadvantage on attack rolls against targets other than you until the start of your next turn. The DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race).

  4. 22 sty 2023 · The kender are a race of gnome-like humanoids native to the material plane Krynn. They are most known for their tricksy attitudes and pension for ending up with more than a few extra belongings in their pocket.

  5. 22 lis 2022 · Between playing a kender and a rogue, you will have tons of skill proficiencies to choose from. If you want to lean heavily into having all the skills, Psi-Bolstered Knack greatly increases your chances of each success by allowing you to add a die to the roll with no additional cost to you.

  6. 15 wrz 2023 · Creating a Kender character in 5e requires an understanding of their inherent racial traits. They are small-sized creatures, typically standing between 3 to 4 feet tall. Speed is one of their greatest assets, with their base walking speed clocking in at 25 feet.

  7. A mischievous kender rogue. The most notable ability of kender was their complete immunity to magical fear and inability to feel it naturally. Additionally, they were quite hardy when it came to poisons and more likely to avoid negative effects of spells than other races.

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