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  1. 22 lis 2022 · Rogue: Unfortunately, kender don't work particularly well as rogues. While they are known to be good at sneaking and stealing, the rogue's Cunning Action combined with their lack of CHA, INT, or WIS means that Taunt won't be very effective.

  2. Taunt. You have an extraordinary ability to fluster creatures. As a bonus action, you can unleash a string of provoking words at a creature within 60 feet of yourself that can hear and understand you.

  3. 28 lis 2022 · The Kender's signature racial trait is Taunt, which allows them to debuff a creature as a Bonus Action, making it difficult for the target to attack other creatures. Mechanically, the Kender feels very similar to the Halfling.

  4. A mischievous kender rogue. The most notable ability of kender was their complete immunity to magical fear and inability to feel it naturally. Additionally, they were quite hardy when it came to poisons and more likely to avoid negative effects of spells than other races.

  5. The Ruins were the remnants of a city lost during the time of the Cataclysm, located just outside the kender city, Kendermore. When Tas reached The Ruins, he was captured by a friendly ogre. The ogre's lair was underneath one of the abandoned Towers of High Sorcery.

  6. 22 sty 2023 · The kender are a race of gnome-like humanoids native to the material plane Krynn. They are most known for their tricksy attitudes and pension for ending up with more than a few extra belongings in their pocket. As of publishing this article (November 2022), there’s a pretty good chance that kender will be making it to 5e tables soon.

  7. 22 lis 2022 · Unfairly or not, kender have developed a reputation as the halflings of the Dragonlance setting. However, kender are not halflings. In fact, they are an offshoot of gnomes that have been altered by magic to exude supernatural curiosity and fearlessness.

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