Search results
Upper body intangible on frame 1-12. Fully intangible on frames 2-4. Does not stale other dodge options. Can be cancelled into both Wind God Fists, Dragon Uppercut, or Spinning Demon. You can cancel Crouch Dash with Jump on Frame 3 via a 6231 input, more information here.
Check fighter stats, OoS options, frame data and more about Kazuya in Super Smash Bros. Ultimate!
18 sie 2023 · This is a guide to using Kazuya in Super Smash Bros. Ultimate. Kazuya bread and butter combos, how to unlock, frame data and moveset, alt costumes, as well as Kazuya matchups, counters, and tier list placement can all be found here.
12 maj 2023 · This page includes interaction notes for each matchup. It is suggested that you check the external link provided on each matchup to see what combos work and to see any other matchup specific information is needed. Here is the main page of Kazuya's matchup website made by Architect: http://kazuyamishima.com/
Tekkendocs is an independent website dedicated to frame data and learning resources for the fighting game TEKKEN®. This website is not connected with, sponsored, or endorsed by Namco Bandai or any of its affiliated companies.
11 sie 2024 · Kazuya Mishima is a close range brawler with a top notch advantage state but a below average disadvantage state to balance him out. He makes use of his signature move, Electric Wind God Fist (EWGF), to whiff punish, anti-air, start combos, continue combos and everything in between.
6 dni temu · However, Kazuya suffers from several polarizing weaknesses, the most significant being his poor frame data, extremely slow mobility, and poor defense. Almost all of his attacks, from combo and KO moves, come out on at least frame 12 and have very high ending lag, making most of his attacks unsafe on shield.