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  1. Warwick Build with the highest win rate. Runes, items, and skill build in patch 14.20. Warwick build recommendations and guides.

  2. Manamune is pretty much useless for jungle. When mythics first came out, I already thought that divine sundere would be really strong on warwick. It's basically our Q ability on an item, and the double pen is really nice too. 20% max health on a single Q that hurts.

  3. For credibility, I ended Masters in S11 with a peak rank of 200LP and was #3 Warwick on the server at one point without ever really 'main'ing him. In this gameplay guide I will cover some advanced pathing tips like how to avoid vision when ganking and some mechanical tips as well like how to consistently follow with your Q as well as general ...

  4. You can't really say which build is the best, it depends on playstyle a lot. Like sunfire is the most forgiving one, with less early power but pretty good scaling. Divine is a very neat powerspike, but you have to play around your CDs.

  5. In patch 14.20, Jungle Warwick was played in 273 games in Emerald + tier, with a 56.78% win rate and a 3.26% pick rate.

  6. Jungle Guide. Warwick Jungle has a 52.2% win rate and 3.0% pick rate in Emerald + and is currently ranked S tier. Below, you will find a very detailed guide for Warwick Jungle, where we explain strengths and weaknesses of the champion, powerspikes, and game plans for each stage of the game.

  7. You always rush Tiamat (In special cases u can also rush Ironspike Whip) for jungle clear. Your primary runes should be either PTA, Conq or Lethal Tempo.

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