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  1. -JS and CSS loader for FS steps LINK- (SIGN UP first to be able to access)http://friendstertalk.com/t54447-Friendster-XSS-Linker---Managing-Your-Own-App-Tuto...

  2. 15 gru 2017 · Here is my Getters file: export default {. token: (state) => () => state.user.bearerToken, }; Inside your .js file add the page to your store\index.js file. import store from '../store'; In order to access the getters just remember it is a function (which may seem different when you use mapGetters.)

  3. 19 gru 2019 · using objectURLs and FileReader to read files from the user's filesystem; getting a file's information like: size, type and more; showing previews of selected image files; handling errors and loading states; CHEATSHEET AT THE END; It also acts as an introduction to my guide on using the Canvas API, which is coming very soon, so stay tuned for that!

  4. We usually get File objects from user input, like <input> or Drag’n’Drop events (ondragend). FileReader objects can read from a file or a blob, in one of three formats: String ( readAsText ).

  5. Placing scripts in external files has some advantages: It separates HTML and code; It makes HTML and JavaScript easier to read and maintain; Cached JavaScript files can speed up page loads; To add several script files to one page - use several script tags:

  6. 25 lip 2024 · It consists of JavaScript APIs that allow you to store data on the client (i.e. on the user's machine) and then retrieve it when needed. This has many distinct uses, such as: Personalizing site preferences (e.g. showing a user's choice of custom widgets, color scheme, or font size).

  7. 3 maj 2024 · The possible ways to create and save files in Javascript are: Use a library called FileSaver – saveAs(new File(["CONTENT"], "demo.txt", {type: "text/plain;charset=utf-8"})); Create a blob object and offer a “save as”.

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