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  1. 26 maj 2020 · When we begin a battle against a horde, we write down the number of creatures in the horde and the hit points of one creature within the horde. Round their average hit points to the nearest 5 or 10 to make life easier.

  2. 24 maj 2024 · In this article, I’ll cover three different approaches to horde combat so you can use overwhelming forces without being overwhelmed! Reuse, Repair, Recycle; Everything is a Swarm; Bring Me My Minions; A Handful of Hints for Handling Hordes. It’s easier to use a small selection of moderately complex stat blocks than a lot of different simple ...

  3. Hordes. The "Hordes" section presents the rules for turning a group of monsters into a single horde, and provides nine example hordes. These examples are ready for use in combat, but also are presented as guides to help DMs create their own unique hordes, using other creatures.

  4. Does anyone have any advice on how to run horde fighting or mass combat? Or maybe some links to mass combat guides. Does anyone have a system they use for situations like this?

  5. Loot Generator. Configure the generator, then Roll Loot!

  6. For every enemy in the horde, they get 1 attack. If they attack the same player, I run the calculations fast; I find my players AC (I have it written down) and I subtract their to-hit bonus from it. For example, if I am hitting the 20 AC fighter with a +5 attack, I look for 15 and up. I then use static rolls, for the sake of time.

  7. A simple way to turn any group of medium or small creatures into a horde: Number of creatures = Horde token size. 3-6 = 2x2. 7-12 = 3x3. 13-20 = 4x4. 21-30 = 5x5. A horde multiplies its attacks by their token size, and also multiplies the damage of its attacks by the token size.

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