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Landwalk is a former evergreen keyword ability on creatures that makes the creature unblockable if the defending player controls at least one land with a certain characteristic. Landwalk was introduced in Alpha. [2] The keyword always appeared in conjunction with a subtype or supertype to denote...
23 paź 2023 · Islandwalk is an ability that alters how creatures that have it can be blocked. The rules text reads: “This creature is unblockable as long as defending player controls an island.” Islandwalk can be an incredibly powerful effect against the right decks because your opponent may not be able to stop you from doing direct damage.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.) Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.
This ability makes the creature Unblockable if the opponent has a land of the specific type of landwalk. Landwalk Types: Islandwalk. Plainswalk. Mountainwalk. Swampwalk. Forestwalk. The Landwalk...
A creature with [land]walk gains unblockable when attacking the defending player who controls [land], when you attack a planeswalker controlled by a player, that player is the defending player. Or that's how I understand 702.12c.
(A creature with islandwalk can't be blocked as long as defending player controls an Island.)