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  1. Choosing a Membership. It’s never been easier to develop for Apple platforms. To get started with app development for iOS, iPadOS, macOS, tvOS, visionOS, and watchOS, simply download Xcode from the Mac App Store. If you’re ready to distribute apps to customers, the Apple Developer Program provides everything you need to build apps with ...

  2. All iOS and iPadOS apps uploaded to App Store Connect must be built with a minimum of Xcode 15 and the iOS 17 SDK. Starting April 2025, all iOS and iPadOS apps uploaded to App Store Connect must be built with the iOS 18 SDK.

  3. 1 maj 2024 · iOS and iPadOS apps submitted to the App Store must be built with Xcode 13 and the iOS 15 SDK. And watchOS apps submitted to the App Store must be built with Xcode 13 and the watchOS 8 SDK. Learn more

  4. 3 paź 2020 · Today (October 2020) it’s the iOS 13 SDK and iOS 14 was announced as the mandatory minimum in April 2021. Starting April 2021, all iOS and iPadOS apps submitted to the App Store must be built with Xcode 12 and the iOS 14 SDK.

  5. 1 maj 2022 · Also, you can never install multiple iOS SDKs to test how your app behaves with older iOS versions. A more realistic minimum calculation therefore is: 40 GB for macOS; 80 GB for 2 versions of Xcode installed at the same time; 20 GB for having 4 SDK versions installed at the same time; 30 GB for build artifacts of 3 different projects at the ...

  6. 8 cze 2021 · New APIs and tools in iOS, iPadOS and macOS will help game developers create the next generation of games and deliver all-new experiences to their users.

  7. Versions of Maps SDK for iOS released beginning the second quarter of 2024 will support a minimum of iOS 15. Earlier SDK versions will continue supporting iOS 14. If your dependencies...

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