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  1. You have a few options. 1 Use spawn of psyduck (sidemod) or edit the server side database so that no pokemon spawn in the biome of your area. The con here is that this biome will spawn nothing globally for example if you building is in "Beach" no "Beach" will spawn pokemon not just that specific "Beach" biome.

  2. You can define anticonditions using coordinates in the BetterSpawnerConfig. Those will be excluded from natural spawns. The wiki has an example on how to achieve this here: https://pixelmonmod.com/wiki/Better_Spawner/Config

  3. 23 maj 2020 · Is your game crashing? Well this page is made to help with that. Minecraft like any game has a tendency to crash with the smallest error when running mods. Here are a bunch of crashes from around the Pixelmon forums, compiled into one universal tutorial anyone can understand! How to use this guide.

  4. I thought using Pixelmon Spawners would work, but it seems sizes cannot be specified and are randomly generated. So is there any way to spawn a Pixelmon into the game and prevent it from spawning if the player leaves the game or goes a certain distance away from it?

  5. 30 maj 2024 · PixelmonSpawnRestrictedArea is a Datapack that modifies the Pixelmon Mod spawn behavour. The main purpose of this datapack is to disable the spawn in certain areas of your world using Pixelmon's Better Spawner Feature basic configuration.

  6. You can disable spawns temporarily via /spawning off. For server use that's usually sufficient, but since it resets whenever the respective session is stopped, it can get annoying in singleplayer.

  7. I am currently working on a large housing project and I keep having pokemon spawning INSIDE the building. Is there any way to prevent this that I am unaware of? PS: The building is really well let with torches or Glowstone blocks every 3 blocks.

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