Search results
Blender 3.0 Reference Manual. Welcome to the manual for Blender, the free and open source 3D creation suite. This site can be used offline: Download the manual as web pages (HTML) Download the manual in an e-book format (EPUB)
- Getting Started
Getting Started . About Blender. Introduction; Blender’s...
- User Interface
Interface Controls Buttons and Controls . Buttons; Fields;...
- Editors
Editors . Blender provides a number of different editors for...
- Scenes & Objects
Scenes & Objects . Scenes. Introduction; Scene Properties;...
- Modeling
Blender 3.0 Manual » Modeling; Modeling
- Sculpting & Painting
Sculpting & Painting . Introduction; Brush. Introduction;...
- Grease Pencil
Join the official Blender Survey 2024! 🧡. Blender 3.0 Manual...
- Animation & Rigging
Animation & Rigging . Introduction. Animation; Rigging;...
- Getting Started
Chapters 6 and 7 cover Blender 3D modeling tools and the step-by-step process of modeling a character. In Chapters 8, 9, and 10, you’ll unwrap the character, create textures to add some color to your 3D model, and then apply materials to control how the light affects the model’s surfaces.
Blender 3.0 Manual » Modeling; Modeling
You will learn the full process of modeling and rigging a simple stylized character in Blender 3.0. This is an intermediate-level tutorial, and if you are absolutely new to Blender or 3D, you can watch some of my other Skillshare absolute beginner courses.
The procedural system introduced in 2.92 has been extended with a re-imagined method for designing node groups, a new attribute system, around 100 new nodes for interaction with curves, text data, instances, and more.
Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools.
Getting Started . About Blender. Introduction; Blender’s History; About Free Software and the GPL