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  1. Most professional FPS players have a cm/360 of 20cm-80cm. Outliers exist, and depending on the game the median and mean can change. If you don't know where to start, I suggest somewhere around 30 cm or more. Many gamers I've known irl have a cm/360 of well under 20cm.

  2. Match sensitivity and field of view (FOV) settings across hundreds of games. Calculate cm/360 with Dots Per Inch (DPI) input.

  3. Your monitor size, resolution and FOV have absolutely no effect on your effective mouse sensitivity. If you need to move your mouse 40cm for a 360 rotation then that will stay the same regardless of your equipment or settings.

  4. The cm/360 measurement indicates the physical distance you need to move your mouse to perform a full 360-degree rotation in-game. This measurement helps you understand how your sensitivity settings translate to real-world movements. For example, if your cm/360 is 30, you need to move your mouse 30 centimeters to turn your character around ...

  5. This action will calculate and display the converted sensitivity values, cm/360 (centimeters per 360-degree rotation), and yaw degrees for both games. Adjust Sensitivity as Needed: Review the results to see the equivalent sensitivity for the "Convert To" game.

  6. 17 sty 2019 · The ratio between the spherical representation of the sensitivity (measure as cm/360 degrees), and the spherical representation of the image, is the actual sensitivity, the 'Control-Display Ratio'.

  7. Once you’ve entered in the required info, the calculator will immediately calculate and display your new converted sensitivity. Additionally, it will show measurements for inches and centimeters per 360-degree turn, indicating the distance you need to move your mouse to complete a full in-game rotation.

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