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Horizon Walker. (Dungeon Master's Guide v.3.5 variant, p. 189) The horizon walker is an unceasing traveler to the universe's most dangerous places.
You gain a +30-foot bonus to your fly speed on planes with no gravity or subjective gravity. You gain a +1 insight on attack and damage rolls against creatures native to the Astral Plane, the Elemental Plane of Air, and the Ethereal Plane.
The horizon walker is an unceasing traveler to the universe’s most dangerous places. As her journeys take her from place to place, she adapts to become one with her environment. In time, she develops a mystic connection with the ground beneath her.
Terrain mastery gives a horizon walker a bonus on checks involving a skill useful in that terrain, or some other appropriate benefit. A horizon walker also knows how to fight dangerous creatures typically found in that terrain, gaining a +1 insight bonus on attack rolls and damage rolls against creatures with that terrain mentioned in the ...
Horizon Walkers: Worth it? [3.5] I'm looking for advice on how to play one, or if it's worth it. I'm currently playing a 5th level Drow Ranger (brilliantly original, I know), and I was planning on taking my first level in the prestige class at level 6.
Horizon Walker – 3.5e SRD. Home > Players > Classes > Prestige Classes > Horizon Walker. Contents. 0.1 Hit Die. 1 Requirements. 1.1 Skills. 1.2 Feats. 2 Class Skills. 2.1 Skill Points at Each Level. 3 Class Features. 3.1 Weapon and Armor Proficiency. 3.2 Terrain Mastery. 3.3 Planar Terrain Mastery. 4 Terrain Mastery Benefits. 4.1 Aquatic.
Horizon Walker. (Dungeon Master's Guide v.3.5 variant, p. 189) The horizon walker is an unceasing traveler to the universe's most dangerous places.