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Unfortunately, I couldn't find the MIO_codes. Where should I look for them in the files? They are listed in those files. Also putting no [MIO_code] adds [quantity] to all of them simultaneously.
I was looking to get just a little bit more money using console commands but and everything I found said to do set_var treasury # but that didnt work. Is there a different way to add money that might work for me?
14 cze 2020 · What does this mod? - Add a currency for all countries who can be used to buy equipment, industry, buff but you need take care of your national reserves because if they are negative your country will suffer many penalties.
So I have created a money mod, and I made a gui which will show the informations about domestic expenses aka education, safety, military, agriculture, etc. I want a part that display decisions which work like in the bop (balance of power) gui, but I don't know how should I make it.
24 wrz 2024 · Modding, or creating mods, is the act of modifying the behavior of the base game (often referred to as vanilla), either for personal use, or to release publicly for other players, for instance - via the Steam Workshop. As for all Paradox games, Hearts of Iron IV is moddable to a great extent.
This site provides tools to aid people in the creation of mods for Hearts of Iron IV. The list of tools and features is ever-expanding, from a forum to ask questions to online tools which allow the creation of entire mods.
2 gru 2020 · The way mods function within HoI4 is that the game searches for mods (be they compressed packages like a steam workshop mod or loose files like the mod you just created) within the mods folder, scans what it adds/edits/replaces, and overrides the vanilla-game with those modifications.