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  1. GZDoom is the latest version targeting current systems with modern graphics hardware. ( Vulkan/OpenGL 4.5 capability recommended, but the minimum requirement for the hardware renderer is OpenGL 3.3 , the minimum for the software renderer is Direct3D 9 )

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      Visit the Raze Wiki for detailed documentation of all the...

  2. 30 mar 2012 · GZDoom Builder 2.3. Based on Doom Builder 2 SVN rev. 1604. GZDoom Builder is a fork of Doom Builder 2, started in march 2012. The aim of this project is to support more features from modern-day doom engines (namely, ZDoom, GZDoom and Zandronum) and add more editing tools to make map creation faster and simpler. Features: Spoiler:

  3. The build system was transitioned to optionally use vcpkg, which allows building GZDoom on Windows by running a single batch file. WebP and QOI support for textures.

  4. 2 kwi 2021 · Hello there! So recently, I decided to give mapping another shot and I would just like to ask, where can I find the latest version, Ive looked up GZDoom Builder and I found these results: https://devbuilds.drdteam.org/doombuilder2-gzdb/ - DATED 2017 Builds https://devbuilds.drdteam.org/gzdbbf/ - ...

  5. 20 wrz 2021 · Since I struggled to find short and easy tutorial on how to import 3D models as actors into gzdoom I decided to write one myself. In Ultimate Doom Builder you can export 3D floors as 3D models. This means that you can also import these 3D models as actors.

  6. 27 mar 2024 · Ultimate Doom Builder is an actively-maintained fork of GZDoom Builder which has provided years of bug-fixing and finetuning, as well as introducing UDBScript, allowing advanced users to script tools of their own.

  7. GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities - ZDoom/gzdoom.

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