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  1. GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities - ZDoom/gzdoom

  2. 6 lip 2007 · Found this on Twitter - user going by Dominic Tarason has put together a spreadsheet listing all known fully-standalone GZDoom-based games. There's currently 50+ titles on there! It's exciting to see GZDoom's influence go well beyond this little community of ours.

  3. GZDoom Builder (or GZDB for short) is a level editor for the Doom engine games specifically aimed at the ZDoom and GZDoom source ports. It was created by MaxED and is a fork of Doom Builder 2 by Pascal vd Heiden (CodeImp), which was discontinued in June 2012. The first version was released on March 30, 2012.

  4. 27 mar 2024 · Ultimate Doom Builder is an actively-maintained fork of GZDoom Builder which has provided years of bug-fixing and finetuning, as well as introducing UDBScript, allowing advanced users to script tools of their own. It otherwise meets the same specifications as its predecessors.

  5. 13 sie 2024 · Can play all Doom engine games, including Ultimate Doom, Doom II, Heretic, Hexen, Strife, and more. Supports all the editing features of Hexen. (ACS, hubs, new map format, etc.)

  6. 11 wrz 2017 · Doom Builder X is a map editor forked from CodeImp's Doom Builder 2 by me (Anotak). DBX is intended as a continuation of DB2, in design and spirit. Bugfixes, optimizations, and tweaks to keep DB2 up to date with new formats like EE-UDMF are the goal.

  7. Ultimate Doom Builder (or UDB for short) is a level editor for the Doom engine games specifically aimed at the ZDoom and GZDoom source ports. It was created by ZZYZX and is a fork of GZDoom Builder by MaxED, which was discontinued in January 2017. It was initially called GZDoom Builder-Bugfix.

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