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18 wrz 2021 · But perhaps your own players will have a different experience as they make their way from Narwell to the Village of Hommlet, and this module will let them do just that. The concept of the module is that the PCs will have an opportunity to learn about the various factions active in the Temple, and get them used to the general idea that they can ...
The road south forks a league or so beyond the little community, one branch meandering off towards the Wild Coast, the other rolling through the lower Kron Hills to the village of Ostverk and then eventually turning southwards again into the elven kingdom of Celene.
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24 wrz 2009 · Hands down, module T1: The Village of Hommlet is my favorite AD&D adventure. Better than Vault of the Drow, better than Tomb of Horrors, better than the Slavers modules or Expedition to the Barrier Peaks.
26 lis 2009 · This module contains a map of the village and lands around, a large scale map of the inn, church, trading post, and guard tower (main floor, upper rooms and cellars), an informational key regarding the inhabitants, and a map and exploration key for a destroyed moat house, a former outpost of the Temple of Elemental Evil.
28 lip 2024 · Hommlet's strategic location at a crossroads makes it a vital hub for trade and travel. The village is surrounded by fertile farmlands, dense forests, and rolling hills. The High Road leads north to Verbobonc and south to Celene, while the Forest High Road runs east to Dyvers.
27 maj 2019 · The map has no placement for the T1 moathouse or the overgrown track leading northeast off the Hommlet map. The relative location of the Temple seems to have switched sides of the road; in T1 you can go northeast of the main road and reach the Temple, while in T1-4 it is shown south of that road.