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Greyhawk is a supplementary rulebook written by Gary Gygax and Robert J. Kuntz for the original edition of the Dungeons & Dragons (D&D) fantasy role-playing game. It has been called "the first and most important supplement" to the original D&D rules.
This 68-page supplement focused on game rules that were used in Gygax's Greyhawk campaign. The supplement removed the game's dependency on the Chainmail rules. Previously, Chainmail was needed to conduct combat in the D&D game, and Greyhawk provided its own set of combat rules, making it much easier for new, non-wargaming players to grasp the ...
6 lut 1979 · The World of Greyhawk is yours, now — yours to do with as you wish. You can mold new states out of old orinflame ancient rivalries into open warfare as you tailor the world to suit the needs of your players.
Greyhawk is set on the planet Oerth, which has an axial tilt of 30 degrees causing greater seasonal temperature variation than on Earth. One hemisphere of Oerth is dominated by a massive continent called Oerik.
Greyhawk is a supplementary rulebook by Gary Gygax and Canon:Robert J. Kuntz for the original edition of the Dungeons & Dragons fantasy role-playing game.
Greyhawk is a supplementary rulebook written by Gary Gygax and Robert J. Kuntz for the original edition of the Dungeons & Dragons fantasy role-playing game. It has been called "the first and most important supplement" to the original D&D rules.
3 sie 2024 · Greyhawk thus contains the fourth and final core class for D&D (the thief), the complete standalone combat rules, the rest of the classic spells (ascending to 7th level for clerics and 9th level for magic-users), and many of the evocative classic magic items of the game (such as vorpal blades, rings of shooting stars, potions of extra-healing ...