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One of my favorite movies, and I watched Funny Games USA first: The exploration of the horror genre comes from trying to take the enjoyment out of watching a family get tortured.
Funny Games - both versions - aren’t about telling a traditional story, but making the audience consider how and why they consume entertainment. Instead of giving us our “treats” - like nudity, or a comeuppance for the villains - the film withholds them, and asks WHY that’s what we wanted. Why did we even think we deserved them?
It's playing with the structure of American Slashers and revenge films and in turn exposes them for what they are, narratives that are designed for the audience to feel justifiably cathartic about on screen violence.
Funny Games U.S. (2007) - Szczęśliwa rodzina spędza czas nad jeziorem. Spokojne chwile przerywa wizyta dwóch dziwnie zachowujących się młodzieńców, którzy wciągają ich w pełną...
Funny Games takes this observation and drives it right between your eyes. Filming in English with the specifically chosen A-lister Watts brings Haneke’s remake bang up to date and far closer to the movies that he was always trying to critique.
I will analyse Funny Games using mainly the theories of the early structuralists, Propp and Barthes, with a few additional comments about Levi-Strauss and Fiske. The film does manage to follow the structures prescribed but in no way is it predictable in theme or discourse.
Funny Games (alternatively titled Funny Games U.S.) is a 2007 satirical psychological thriller film written and directed by Michael Haneke.